Commit bce5b55e authored by David Trattnig's avatar David Trattnig
Browse files

Default fetching frequency.

parent adf30d95
...@@ -81,7 +81,7 @@ audio_source_extension=".flac" ...@@ -81,7 +81,7 @@ audio_source_extension=".flac"
audio_playlist_folder="audio/playlist" audio_playlist_folder="audio/playlist"
# Offset in seconds how long it takes for Liquidsoap to actually execute a scheduler command; Crucial to keep things in sync # Offset in seconds how long it takes for Liquidsoap to actually execute a scheduler command; Crucial to keep things in sync
engine_latency_offset=0.5 engine_latency_offset=0.5
# How often should the calendar be fetched in seconds. This determines the time of the last changes applied, before a specific show aired # How often should the calendar be fetched in seconds. This determines the time of the last changes applied, before a specific show is aired
fetching_frequency=30 fetching_frequency=30
# The scheduling window defines when the entries of each timeslot are queued for play-out. The windows start at (timeslot.start - window_start) seconds # The scheduling window defines when the entries of each timeslot are queued for play-out. The windows start at (timeslot.start - window_start) seconds
# and ends at (timeslot.end - window.end) seconds. Its also worth noting, that timeslots can only be deleted before the start of the window. # and ends at (timeslot.end - window.end) seconds. Its also worth noting, that timeslots can only be deleted before the start of the window.
......
...@@ -81,8 +81,8 @@ audio_source_extension=".flac" ...@@ -81,8 +81,8 @@ audio_source_extension=".flac"
audio_playlist_folder="/var/audio/playlist" audio_playlist_folder="/var/audio/playlist"
# Offset in seconds how long it takes for Liquidsoap to actually execute a scheduler command; Crucial to keep things in sync # Offset in seconds how long it takes for Liquidsoap to actually execute a scheduler command; Crucial to keep things in sync
engine_latency_offset=0.5 engine_latency_offset=0.5
# How often should the calendar be fetched in seconds. This determines the time of the last changes applied, before a specific show aired # How often should the calendar be fetched in seconds. This determines the time of the last changes applied, before a specific show is aired
fetching_frequency=300 fetching_frequency=30
# The scheduling window defines when the entries of each timeslot are queued for play-out. The windows start at (timeslot.start - window_start) seconds # The scheduling window defines when the entries of each timeslot are queued for play-out. The windows start at (timeslot.start - window_start) seconds
# and ends at (timeslot.end - window.end) seconds. Its also worth noting, that timeslots can only be deleted before the start of the window. # and ends at (timeslot.end - window.end) seconds. Its also worth noting, that timeslots can only be deleted before the start of the window.
scheduling_window_start=60 scheduling_window_start=60
......
...@@ -81,8 +81,8 @@ audio_source_extension=".flac" ...@@ -81,8 +81,8 @@ audio_source_extension=".flac"
audio_playlist_folder="audio/playlist" audio_playlist_folder="audio/playlist"
# Offset in seconds how long it takes for Liquidsoap to actually execute a scheduler command; Crucial to keep things in sync # Offset in seconds how long it takes for Liquidsoap to actually execute a scheduler command; Crucial to keep things in sync
engine_latency_offset=0.5 engine_latency_offset=0.5
# How often should the calendar be fetched in seconds. This determines the time of the last changes applied, before a specific show aired # How often should the calendar be fetched in seconds. This determines the time of the last changes applied, before a specific show is aired
fetching_frequency=300 fetching_frequency=30
# The scheduling window defines when the entries of each timeslot are queued for play-out. The windows start at (timeslot.start - window_start) seconds # The scheduling window defines when the entries of each timeslot are queued for play-out. The windows start at (timeslot.start - window_start) seconds
# and ends at (timeslot.end - window.end) seconds. Its also worth noting, that timeslots can only be deleted before the start of the window. # and ends at (timeslot.end - window.end) seconds. Its also worth noting, that timeslots can only be deleted before the start of the window.
scheduling_window_start=60 scheduling_window_start=60
......
Supports Markdown
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment