From bce5b55e2d9ba992f17e4c7eddf194bc4be6dd12 Mon Sep 17 00:00:00 2001 From: David Trattnig <david.trattnig@o94.at> Date: Mon, 5 Jul 2021 19:18:20 +0200 Subject: [PATCH] Default fetching frequency. --- config/sample-development.engine.ini | 2 +- config/sample-docker.engine.ini | 4 ++-- config/sample-production.engine.ini | 4 ++-- 3 files changed, 5 insertions(+), 5 deletions(-) diff --git a/config/sample-development.engine.ini b/config/sample-development.engine.ini index 2217e735..c1bb95fa 100644 --- a/config/sample-development.engine.ini +++ b/config/sample-development.engine.ini @@ -81,7 +81,7 @@ audio_source_extension=".flac" audio_playlist_folder="audio/playlist" # Offset in seconds how long it takes for Liquidsoap to actually execute a scheduler command; Crucial to keep things in sync engine_latency_offset=0.5 -# How often should the calendar be fetched in seconds. This determines the time of the last changes applied, before a specific show aired +# How often should the calendar be fetched in seconds. This determines the time of the last changes applied, before a specific show is aired fetching_frequency=30 # The scheduling window defines when the entries of each timeslot are queued for play-out. The windows start at (timeslot.start - window_start) seconds # and ends at (timeslot.end - window.end) seconds. Its also worth noting, that timeslots can only be deleted before the start of the window. diff --git a/config/sample-docker.engine.ini b/config/sample-docker.engine.ini index d954d091..283c1f56 100644 --- a/config/sample-docker.engine.ini +++ b/config/sample-docker.engine.ini @@ -81,8 +81,8 @@ audio_source_extension=".flac" audio_playlist_folder="/var/audio/playlist" # Offset in seconds how long it takes for Liquidsoap to actually execute a scheduler command; Crucial to keep things in sync engine_latency_offset=0.5 -# How often should the calendar be fetched in seconds. This determines the time of the last changes applied, before a specific show aired -fetching_frequency=300 +# How often should the calendar be fetched in seconds. This determines the time of the last changes applied, before a specific show is aired +fetching_frequency=30 # The scheduling window defines when the entries of each timeslot are queued for play-out. The windows start at (timeslot.start - window_start) seconds # and ends at (timeslot.end - window.end) seconds. Its also worth noting, that timeslots can only be deleted before the start of the window. scheduling_window_start=60 diff --git a/config/sample-production.engine.ini b/config/sample-production.engine.ini index 723b58c8..ff0053a4 100644 --- a/config/sample-production.engine.ini +++ b/config/sample-production.engine.ini @@ -81,8 +81,8 @@ audio_source_extension=".flac" audio_playlist_folder="audio/playlist" # Offset in seconds how long it takes for Liquidsoap to actually execute a scheduler command; Crucial to keep things in sync engine_latency_offset=0.5 -# How often should the calendar be fetched in seconds. This determines the time of the last changes applied, before a specific show aired -fetching_frequency=300 +# How often should the calendar be fetched in seconds. This determines the time of the last changes applied, before a specific show is aired +fetching_frequency=30 # The scheduling window defines when the entries of each timeslot are queued for play-out. The windows start at (timeslot.start - window_start) seconds # and ends at (timeslot.end - window.end) seconds. Its also worth noting, that timeslots can only be deleted before the start of the window. scheduling_window_start=60 -- GitLab