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<img src="https://gitlab.servus.at/autoradio/meta/-/raw/master/assets/images/aura-engine.png" width="250" align="right" />
AURA Engine Core is a play-out server for radio stations based on [Liquidsoap](https://www.liquidsoap.info/).
For full utilization Engine Core might be combined with [Engine](https://gitlab.servus.at/aura/engine) providing a management, monitoring and scheduling layer atop. Engine Core provides following features out of the box:
- **Play audio from various sources** including files, streams and analog live audio
- **Analog audio or digital stream output** which is able to connect to an Icecast Server. It allows to stream to multiple Icecast Servers simultaniousely including sending of meta information using the _Icy_ protocol.
- **Auto DJ** triggered by a silence detector to avoid [Dead Air](https://en.wikipedia.org/wiki/Dead_air). Play randomized music from a folder or M3U playlist.
- **ReplayGain** normalization done using passed [ReplayGain](https://en.wikipedia.org/wiki/ReplayGain) meta data.
- **Metadata** notifications for posting playlogs to [Engine API](https://gitlab.servus.at/aura/engine-api)
This project is part of [Aura Radio Software Suite](https://gitlab.servus.at/aura/meta), specifically build for the requirements of community radio stations.
1. [AURA Engine Core](#aura-engine-core)
1. [Prerequisites](#prerequisites)
2. [Quickstart](#quickstart)
3. [Audio Store](#audio-store)
4. [Advanced Configuration](#advanced-configuration)
5. [Channel Routing](#channel-routing)
6. [Testing](#testing)
7. [Logging](#logging)
8. [Other AURA Components](#other-aura-components)
9. [Read more](#read-more)
10. [About](#about)
To install the AURA Suite for testing or production we recommend using the [Docker Compose](https://docs.aura.radio/en/latest/administration/install-docker-compose.html) installation instead. The following steps are aiming for developers.
You'll need to have following installed before proceeding:
- `apt-get install curl alsa-utils libasound2-dev libavcodec-dev libavdevice-dev libavformat-dev libavutil-dev libflac-dev libjack-dev libpulse-dev libswresample-dev libswscale-dev libssl-dev ffmpeg opam`
- [Liquidsoap 2.1.x](https://www.liquidsoap.info/) installed using [OPAM (OCaml Package Manager)](https://opam.ocaml.org/) and these additional dependencies:
- `opam depext alsa pulseaudio bjack ffmpeg samplerate flac taglib mad lame vorbis flac opus cry ocurl liquidsoap -y`
- `opam install alsa pulseaudio bjack ffmpeg samplerate flac taglib mad lame vorbis flac opus cry ocurl liquidsoap -y`
Now clone this repository to your target instance.
Perform following commands inside the `engine-core` directory:
1. Create an initial configuration file based on an sample config: `cp config/sample.engine-core.ini config/engine-core.ini`
2. Create the folder structure `./audio/fallback/` in the project root and populate `fallback` with some music files. This folder is picked up as a so-called _Station Fallback_ in case no other music is scheduled or if silence is detected.
3. Execute `./run.sh` to get the _Engine Core_ server running. Voilá, you should hear some music!
If the audio device desired for playback is set as `default`, the Engine now should be ready to play sound. If you are not hearing any sound set a working output device for `output_device_0` in `engine-core.ini` and carefully review the logs.
You can check the systems default audio hardware by executing `aplay -L` on the command line. If that's not the case you can set the default device in `/etc/asound.conf`. The most glitch-free experience you'll get when the [PulseAudio](https://www.freedesktop.org/wiki/Software/PulseAudio/) Sound Server is set as you default [ALSA](https://www.alsa-project.org/) device. For production you might want to check for any latency issues though.
After this is working you might be ready for a more sophisticated setup of the engine environment.
The aforementioned `audio` folder is the base for retrieving audio files. Engine Core is referencing three folders from this so-called _Audio Store_:
- **`audio/fallback/`**: A local folder for any emergency playback, also called _Station Fallback_. All audio files inside are played in a randomized order, if no actually scheduled music is played by the engine. The folder is being watched for changes. So you can add/remove audio on the fly. This fallback feature is enabled by default.
- **`audio/playlist/`**: Put a file `station-fallback-playlist.m3u` in here and it has the same effect as the fallback folder.
he playlist is being watched for changes. Set `fallback_type="playlist"` to enable this instead of the fallback folder.
- **`audio/source/`**: This is the location for audio files provided by [Tank](https://gitlab.servus.at/aura/tank). Usually any audio files which are part of the scheduled programme are read from here to perform broadcasts. If you are running all AURA components on a single machine you should be fine with just creating a symbolic link to the relevant Tank folder (`ln -s ../engine/audio ./audio`). But in some [distributed and redundant production scenario](https://docs.aura.radio/en/latest/administration/deployment-scenarios.html) you might think about more advanced options on how to sync your audio files between machines. You can find some ideas in the doc " [Setting up the Audio Store](https://docs.aura.radio/en/latest/administration/setup-audio-store.html)".
## Advanced Configuration
By default only audio output is enabled using the systems default device. If you want to use another audio interface or enable live audio, check the [Audio Device Configuration](docs/audio-device-configuration.md) document.
Also review the other settings in your `engine-core.ini` to fine-tune the heart of your engine. If you are experiencing issues also check out the [Frequently Asked Questions (FAQ)](docs/frequently-asked-questions.md).
## Channel Routing
Following diagram shows existing channels and their routing.
```mermaid
graph TD
iq0[Queue A] -->|in_queue_0| mix
iq1[Queue B] -->|in_queue_1| mix
is0[Stream A] -->|in_stream_0| mix
is1[Stream B] -->|in_stream_1| mix
il0[Line In 1-5] -->|in_line_0..4| mix
ff[Fallback Folder] -->|fallback_folder| which_fallback
fpls[Fallback Playlist] -->|fallback_playlist| which_fallback
mix[" Mixer "] --> silence_detector
which_fallback{or} -->| | silence_detector{Silence Detector}
silence_detector -->| | output[Output]
output --> |output.alsa| C[fa:fa-play Audio Interface]
output --> |output.icecast| D[fa:fa-play Icecast]
## Testing
A basic _Test Suite_ can be executed with
```bash
./tests/$ liquidsoap engine_test_suite.liq
```
## Logging
The Engine Core logs can be found under `./logs`.
## Other AURA Components
After successfully running Engine Core you might look into getting started with [the other Engine Components](https://gitlab.servus.at/aura/engine) and [AURA Web](https://docs.aura.radio/en/latest/administration/overview.html).
- [Audio Device Configuration](docs/audio-device-configuration.md)
- [Frequently Asked Questions (FAQ)](docs/frequently-asked-questions.md)
[<img src="https://gitlab.servus.at/autoradio/meta/-/raw/main/assets/images/aura-logo.png" width="150" />](https://aura.radio)