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Lars Kruse
aura-engine
Commits
ff446b05
Commit
ff446b05
authored
4 years ago
by
David Trattnig
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Plain Diff
Threaded event handling. #30
parent
85a67440
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1 changed file
modules/core/events.py
+65
-31
65 additions, 31 deletions
modules/core/events.py
with
65 additions
and
31 deletions
modules/core/events.py
+
65
−
31
View file @
ff446b05
...
...
@@ -20,6 +20,8 @@
import
logging
import
datetime
from
threading
import
Thread
from
modules.base.utils
import
SimpleUtil
as
SU
from
modules.base.exceptions
import
NoActiveEntryException
from
modules.base.mail
import
AuraMailer
...
...
@@ -175,78 +177,110 @@ class EngineEventDispatcher():
Args:
source (String): The `Entry` object *or* the URI of the media source currently playing
"""
self
.
logger
.
debug
(
"
on_play(..)
"
)
entry
=
None
def
func
(
self
,
source
):
self
.
logger
.
debug
(
"
on_play(..)
"
)
entry
=
None
if
isinstance
(
source
,
str
):
try
:
self
.
logger
.
info
(
SU
.
pink
(
"
Source
'
%s
'
started playing. Resolving ...
"
%
source
))
entry
=
self
.
player_state
.
resolve_entry
(
source
)
except
NoActiveEntryException
:
self
.
logger
.
error
(
"
Cannot resolve
'
%s
'"
%
source
)
else
:
entry
=
source
if
isinstance
(
source
,
str
):
try
:
self
.
logger
.
info
(
SU
.
pink
(
"
Source
'
%s
'
started playing. Resolving ...
"
%
source
))
entry
=
self
.
player_state
.
resolve_entry
(
source
)
except
NoActiveEntryException
:
self
.
logger
.
error
(
"
Cannot resolve
'
%s
'"
%
source
)
else
:
entry
=
source
# Assign timestamp for play time
entry
.
entry_start_actual
=
datetime
.
datetime
.
now
()
self
.
call_event
(
"
on_play
"
,
entry
)
# Assign timestamp for play time
entry
.
entry_start_actual
=
datetime
.
datetime
.
now
()
self
.
call_event
(
"
on_play
"
,
entry
)
thread
=
Thread
(
target
=
func
,
args
=
(
self
,
source
))
thread
.
start
()
def
on_stop
(
self
,
entry
):
"""
The entry on the assigned channel has been stopped playing.
"""
self
.
logger
.
debug
(
"
on_stop(..)
"
)
self
.
call_event
(
"
on_stop
"
,
entry
)
def
func
(
self
,
entry
):
self
.
logger
.
debug
(
"
on_stop(..)
"
)
self
.
call_event
(
"
on_stop
"
,
entry
)
thread
=
Thread
(
target
=
func
,
args
=
(
self
,
entry
))
thread
.
start
()
def
on_idle
(
self
):
"""
Callend when no entry is playing
"""
self
.
logger
.
debug
(
"
on_idle(..)
"
)
self
.
logger
.
error
(
SU
.
red
(
"
Currently there
'
s nothing playing!
"
))
self
.
call_event
(
"
on_idle
"
,
None
)
def
func
(
self
):
self
.
logger
.
debug
(
"
on_idle(..)
"
)
self
.
logger
.
error
(
SU
.
red
(
"
Currently there
'
s nothing playing!
"
))
self
.
call_event
(
"
on_idle
"
,
None
)
thread
=
Thread
(
target
=
func
,
args
=
(
self
,
))
thread
.
start
()
def
on_schedule_change
(
self
,
schedule
):
"""
Called when the playlist or entries of the current schedule have changed.
"""
self
.
logger
.
debug
(
"
on_schedule_change(..)
"
)
self
.
call_event
(
"
on_schedule_change
"
,
schedule
)
def
func
(
self
,
schedule
):
self
.
logger
.
debug
(
"
on_schedule_change(..)
"
)
self
.
call_event
(
"
on_schedule_change
"
,
schedule
)
thread
=
Thread
(
target
=
func
,
args
=
(
self
,
schedule
))
thread
.
start
()
def
on_queue
(
self
,
entries
):
"""
One or more entries have been queued and are currently pre-loaded.
"""
self
.
logger
.
debug
(
"
on_queue(..)
"
)
self
.
player_state
.
add_to_history
(
entries
)
self
.
call_event
(
"
on_queue
"
,
entries
)
def
func
(
self
,
entries
):
self
.
logger
.
debug
(
"
on_queue(..)
"
)
self
.
player_state
.
add_to_history
(
entries
)
self
.
call_event
(
"
on_queue
"
,
entries
)
thread
=
Thread
(
target
=
func
,
args
=
(
self
,
entries
))
thread
.
start
()
def
on_sick
(
self
,
data
):
"""
Called when the engine is in some unhealthy state.
"""
self
.
logger
.
debug
(
"
on_sick(..)
"
)
self
.
call_event
(
"
on_sick
"
,
data
)
def
func
(
self
,
data
):
self
.
logger
.
debug
(
"
on_sick(..)
"
)
self
.
call_event
(
"
on_sick
"
,
data
)
thread
=
Thread
(
target
=
func
,
args
=
(
self
,
data
))
thread
.
start
()
def
on_resurrect
(
self
,
data
):
"""
Called when the engine turned healthy again after being sick.
"""
self
.
logger
.
debug
(
"
on_resurrect(..)
"
)
self
.
call_event
(
"
on_resurrect
"
,
data
)
def
func
(
self
,
data
):
self
.
logger
.
debug
(
"
on_resurrect(..)
"
)
self
.
call_event
(
"
on_resurrect
"
,
data
)
thread
=
Thread
(
target
=
func
,
args
=
(
self
,
data
))
thread
.
start
()
def
on_critical
(
self
,
subject
,
message
,
data
=
None
):
"""
Callend when some critical event occurs
"""
self
.
logger
.
debug
(
"
on_critical(..)
"
)
if
not
data
:
data
=
""
self
.
mailer
.
send_admin_mail
(
subject
,
message
+
"
\n\n
"
+
str
(
data
))
self
.
call_event
(
"
on_critical
"
,
(
subject
,
message
,
data
))
def
func
(
self
,
subject
,
message
,
data
):
self
.
logger
.
debug
(
"
on_critical(..)
"
)
if
not
data
:
data
=
""
self
.
mailer
.
send_admin_mail
(
subject
,
message
+
"
\n\n
"
+
str
(
data
))
self
.
call_event
(
"
on_critical
"
,
(
subject
,
message
,
data
))
thread
=
Thread
(
target
=
func
,
args
=
(
self
,
subject
,
message
,
data
))
thread
.
start
()
\ No newline at end of file
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