- Dec 10, 2024
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Ole Binder authored
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Ole Binder authored
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Ole Binder authored
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- Nov 18, 2024
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Ole Binder authored
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Ole Binder authored
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Ole Binder authored
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- Nov 04, 2024
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Ole Binder authored
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- Oct 21, 2024
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Ole Binder authored
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Ole Binder authored
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Ole Binder authored
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- Oct 14, 2024
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Ole Binder authored
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Ole Binder authored
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Ole Binder authored
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Ole Binder authored
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Ole Binder authored
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- Oct 03, 2024
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Ole Binder authored
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Ole Binder authored
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Ole Binder authored
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Ole Binder authored
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Ole Binder authored
When the PlayState is None we assume that something went wrong during preloading. If it is None for more than 15 seconds we log an error and stop the preloading. Maybe this logic should be moved into the PlayState itself, which then could set the status to TIMEOUT.
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Ole Binder authored
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- Oct 02, 2024
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Martina Müller authored
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