Commit 113b3ff0 authored by david's avatar david
Browse files

Broken pipe without heartbeat. #76

parent e64ebac2
......@@ -34,7 +34,7 @@ heartbeat_server = "127.0.0.1"
# Some UDP port
heartbeat_port = 43334
# Seconds how often the vitality of the Engine should be checked (0 = disabled)
heartbeat_frequency = 0
heartbeat_frequency = 1
[api]
## STEERING ##
......
......@@ -30,15 +30,15 @@ from_mail="monitoring@aura.engine"
mailsubject_prefix="[AURA Engine]"
# Server where heartbeat info is sent to
heartbeat_server = "127.0.0.1"
heartbeat_server = "127.0.0.1"
# Some UDP port
heartbeat_port = 43334
heartbeat_port = 43334
# Seconds how often the vitality of the Engine should be checked (0 = disabled)
heartbeat_frequency = 0
heartbeat_frequency = 1
[api]
## STEERING ##
# The URL to get the health status
# The URL to get the health status
api_steering_status="http://127.0.0.1:8000/api/v1/"
# The URL to get the Calendar via Steering
api_steering_calendar="http://127.0.0.1:8000/api/v1/playout"
......@@ -48,7 +48,7 @@ api_steering_calendar="http://127.0.0.1:8000/api/v1/playout"
api_tank_session="engine"
# The secret which is used to authenticate against Tank
api_tank_secret="rather-secret"
# The URL to get the health status
# The URL to get the health status
api_tank_status="http://127.0.0.1:8040/healthz/"
# The URL to get playlist details via Tank
api_tank_playlist="http://127.0.0.1:8040/api/v1/playlists/${ID}"
......@@ -83,7 +83,7 @@ db_pass="---SECRET--PASSWORD---"
db_host="localhost"
db_charset="utf8"
# The scheduling window defines when the entries of each timeslot are queued for play-out. The windows start at (timeslot.start - window_start) seconds
# and ends at (timeslot.end - window.end) seconds. Its also worth noting, that timeslots can only be deleted before the start of the window.
# and ends at (timeslot.end - window.end) seconds. Its also worth noting, that timeslots can only be deleted before the start of the window.
scheduling_window_start=60
scheduling_window_end=60
# How many seconds before the actual schedule time the entry should be pre-rolled. Note to provide enough timeout for
......@@ -91,7 +91,7 @@ scheduling_window_end=60
# the past the offset is ignored and the entry is played as soon as possible
preload_offset=15
# Sometimes it might take longer to get a stream connected. Here you can define a viable length.
# But note, that this may affect the preloading time (see `preload_offset`), hence affecting the
# But note, that this may affect the preloading time (see `preload_offset`), hence affecting the
# overall playout, it's delays and possible fallbacks
input_stream_retry_delay=1
input_stream_max_retries=10
......
......@@ -34,7 +34,7 @@ heartbeat_server = "127.0.0.1"
# Some UDP port
heartbeat_port = 43334
# Seconds how often the vitality of the Engine should be checked (0 = disabled)
heartbeat_frequency = 0
heartbeat_frequency = 1
[api]
## STEERING ##
......
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