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    be23f5dc
    Fix: allow the preload to time out if the state is None · be23f5dc
    Ole Binder authored
    When the PlayState is None we assume that something went wrong during preloading. If it is None for more than 15 seconds we log an error and stop the preloading. Maybe this logic should be moved into the PlayState itself, which then could set the status to TIMEOUT.
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    Fix: allow the preload to time out if the state is None
    Ole Binder authored
    When the PlayState is None we assume that something went wrong during preloading. If it is None for more than 15 seconds we log an error and stop the preloading. Maybe this logic should be moved into the PlayState itself, which then could set the status to TIMEOUT.