# Base path as seen by "engine-core", not accessed by "engine"; this is required to construct the absolute audio file path (check "Audio Store" in the docs)
audio_source_folder="/var/audio/source"
audio_source_extension=".flac"
# Folder holding M3U Playlists to be scheduled in form of Engine Playlists
audio_playlist_folder="/var/audio/playlist"
# Offset in seconds how long it takes for Liquidsoap to actually execute a scheduler command; Crucial to keep things in sync
engine_latency_offset=0.5
# How often should the calendar be fetched in seconds. This determines the time of the last changes applied, before a specific show aired
fetching_frequency=30
# The schedule is fetched on every "fetching_frequency" cycle and stored in a local database
db_user="aura"
db_name="aura_engine"
db_pass="---SECRET--PASSWORD---"
db_host="localhost"
db_charset="utf8"
# The scheduling window defines when the entries of each timeslot are queued for play-out. The windows start at (timeslot.start - window_start) seconds
# and ends at (timeslot.end - window.end) seconds. Its also worth noting, that timeslots can only be deleted before the start of the window.
scheduling_window_start=60
...
...
@@ -91,32 +89,12 @@ scheduling_window_end=60
# contents which take longer to load (big files, bad connectivity to streams etc.). If the planned start time is in
# the past the offset is ignored and the entry is played as soon as possible
preload_offset=15
# Sometimes it might take longer to get a stream connected. Here you can define a viable length.
# But note, that this may affect the preloading time (see `preload_offset`), hence affecting the
# overall playout, it's delays and possible fallbacks
input_stream_retry_delay=1
input_stream_max_retries=10
input_stream_buffer=3.0
[fading]
# Sets the time how long we have to fade in and out, when we select another mixer input values are in seconds
fade_in_time="0.5"
fade_out_time="2.5"
# Liquidsoap execution delay in seconds; Crucial to keep things in sync
lqs_delay_offset=0.5
[user]
# the user and group under which this software will run
# Base path as seen by "engine-core", not accessed by "engine"; this is required to construct the absolute audio file path (check "Audio Store" in the docs)
audio_source_folder="/var/audio/source"
audio_source_extension=".flac"
# Folder holding M3U Playlists to be scheduled in form of Engine Playlists
audio_playlist_folder="/var/audio/playlist"
# Offset in seconds how long it takes for Liquidsoap to actually execute a scheduler command; Crucial to keep things in sync
engine_latency_offset=0.5
# How often should the calendar be fetched in seconds. This determines the time of the last changes applied, before a specific show aired
fetching_frequency=300
# The schedule is fetched on every "fetching_frequency" cycle and stored in a local database
db_user="aura"
db_name="aura_engine"
db_pass="---SECRET--PASSWORD---"
db_host="localhost"
db_charset="utf8"
# The scheduling window defines when the entries of each timeslot are queued for play-out. The windows start at (timeslot.start - window_start) seconds
# and ends at (timeslot.end - window.end) seconds. Its also worth noting, that timeslots can only be deleted before the start of the window.
scheduling_window_start=60
...
...
@@ -91,32 +89,12 @@ scheduling_window_end=60
# contents which take longer to load (big files, bad connectivity to streams etc.). If the planned start time is in
# the past the offset is ignored and the entry is played as soon as possible
preload_offset=15
# Sometimes it might take longer to get a stream connected. Here you can define a viable length.
# But note, that this may affect the preloading time (see `preload_offset`), hence affecting the
# overall playout, it's delays and possible fallbacks
input_stream_retry_delay=1
input_stream_max_retries=10
input_stream_buffer=3.0
[fading]
# Sets the time how long we have to fade in and out, when we select another mixer input values are in seconds
fade_in_time="0.5"
fade_out_time="2.5"
# Liquidsoap execution delay in seconds; Crucial to keep things in sync
lqs_delay_offset=0.5
[user]
# the user and group under which this software will run
daemongroup="engineuser"
daemonuser="engineuser"
[socket]
socket_dir="/srv/src/liquidsoap"
[audiosources]
audio_source_folder="/var/audio/source"
audio_source_extension=".flac"
audio_playlist_folder="/var/audio/playlist"
# How long we have to fade in and out, when we select another mixer input (seconds))
# Base path as seen by "engine-core", not accessed by "engine"; this is required to construct the absolute audio file path (check "Audio Store" in the docs)
audio_source_folder="/var/audio/source"
audio_source_extension=".flac"
# Folder holding M3U Playlists to be scheduled in form of Engine Playlists
audio_playlist_folder="/var/audio/playlist"
# Offset in seconds how long it takes for Liquidsoap to actually execute a scheduler command; Crucial to keep things in sync
engine_latency_offset=0.5
# How often should the calendar be fetched in seconds. This determines the time of the last changes applied, before a specific show aired
fetching_frequency=300
# The schedule is fetched on every "fetching_frequency" cycle and stored in a local database
db_user="aura"
db_name="aura_engine"
db_pass="---SECRET--PASSWORD---"
db_host="localhost"
db_charset="utf8"
# The scheduling window defines when the entries of each timeslot are queued for play-out. The windows start at (timeslot.start - window_start) seconds
# and ends at (timeslot.end - window.end) seconds. Its also worth noting, that timeslots can only be deleted before the start of the window.
scheduling_window_start=60
...
...
@@ -91,29 +89,12 @@ scheduling_window_end=60
# contents which take longer to load (big files, bad connectivity to streams etc.). If the planned start time is in
# the past the offset is ignored and the entry is played as soon as possible
preload_offset=15
# Sometimes it might take longer to get a stream connected. Here you can define a viable length.
# But note, that this may affect the preloading time (see `preload_offset`), hence affecting the
# overall playout, it's delays and possible fallbacks
input_stream_retry_delay=1
input_stream_max_retries=10
input_stream_buffer=3.0
[fading]
# Sets the time how long we have to fade in and out, when we select another mixer input values are in seconds
fade_in_time="0.5"
fade_out_time="2.5"
# Liquidsoap execution delay in seconds; Crucial to keep things in sync
lqs_delay_offset=0.5
[user]
# the user and group under which this software will run
daemongroup="engineuser"
daemonuser="engineuser"
[audiosources]
audio_source_folder="/var/audio/source"
audio_source_extension=".flac"
audio_playlist_folder="/var/audio/playlist"
# How long we have to fade in and out, when we select another mixer input (seconds))